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  • in reply to: MWEdit #3384

    Got confirmation that the code is actually under the MIT license. He didn’t have any comments regarding the code so we’ll probably just need to figure it out as we go. Just cloned the repository so I’ll start going through it 🙂

    Definitely want to look at doing some rearranging of the directory structure. I’m just not a big fan of having a lot of code files all in one folder. Makes it hard for me to find what I’m looking for but we’ll get there

    As a note: it looks like it uses the one-class-per-file structure.

    I’m pretty rusty so bear with me!

    Edit:

    A cursory glance shows that there may be some headers missing from the includes. That may take some time to update. We’ll have a better handle on things once you’re able to try building it, though 🙂

    Edit 2:

    We’ve got a mixture of C-style types as macros and C++-style types, such as BOOL and bool respectively, that should be made consistent. There are also some code blocks that are generated by the VS class wizard that should probably be copied (if we’re allowed to, not sure how that’s handled by licensing) into the main code to allow it to be more portable. Additionally, some stuff needs the proper namespaces assigned.

    in reply to: Computer Setup #3383

    Yuck. Intel’s driver scanning tools are quite useful. I’ve used them in the past back before Windows was better at detecting all of the needed drivers. 🙁

    Looks like there’s another BIOS update available over here. May hold off a bit as we know how that went last time 😛

    in reply to: Random #3380

    Fire control is a bit of a contentious issue over here. Over the years, we weren’t managing the forests properly and allowing them to burn so now they’ve got good conditions to burn out of control. It also affected their reproduction and diversity. We’ve been trying to correct things with controlled burns to clear out the fire hazards but that can’t really repair all of the damage we’ve already done.

    Yeah, I’m quite worried about being exposed to it. Especially since I walk a lot. Wearing a protective lead suit would get hot and heavy. On the bright side, it would at least help me get in better shape.

    Cool! Probably the result of a large predator of some sort? No paleontologist but maybe not as I don’t see any marks on them that would suggest they were chewed on.

    in reply to: Software: On & Off the Web #3379

    Thanks, will try those. I’m a little surprised that it can’t be done per application in Radeon Settings. Still better than changing the refresh rate to 60 Hz. 🙂

    Failing all this, I could just wait until Microsoft has them release a remastered version in ten or so years. Microsoft likes their remasters. They did two remasters for Age of Mythology! 😛

    in reply to: MWEdit #3376

    Will have more to post later but we’re going to want to use this repository: https://github.com/uesp/mwedit

    That seems to be the latest official one. At least, I think so. Will need to review things more when I’m not so tired but wanted to pass it along before you got going too much 🙂

    Edit:

    Waiting to confirm the license. He thought it was under the Apache License but it looks like the newer repo’s license file has it set to the MIT License. No problem with either, we just want to make sure we know what we’re working with is all

    in reply to: MWEdit #3374

    Here’s what I’m thinking of in terms of priorities:

    1. Get it to build
    2. General code updates, such as swapping out the integer headers for the library headers (they weren’t merged into the standard until around 2010 or so). This will fix some bugs and may expose others
    3. Look at the bug list and decide if it’s time to tackle them with Raid
    4. Larger code overhaul to modernize it
    5. Possibly features and other wishlist items

    How does that look? I’ll grab the repository just as soon as we get permission to start editing but that doesn’t mean we can’t try building it and start making notes. Just that we can’t modify the code 🙂

    in reply to: Software: On & Off the Web #3369

    It is the most excited I’ve been about a project in years. May be worth looking into more 🙂

    Found the solution if you want to see what happens. I’d be a little surprised if it builds out of the box, though.

    Will look at sending him a note. 🙂

    Nope. Should I?

    May also be the FPS. I’m hitting a steady 100 FPS with everything maxed out and Gamebryo has some issues above 60, as we know. Most of the tools that were used to cap it in the past have been abandoned. Will need to do some digging since Radeon’s driver settings don’t provide a method to do it. May also help quiet down the fans a bit 😛

    in reply to: Films & TV Shows #3368

    Will put those on the list!

    Finished up You Only Live Twice yesterday. Imagine my surprise when I saw Roald Dahl as screenwriter. I’m just used to his children books 😛

    in reply to: Films & TV Shows #3364

    Wanted to watch Colossus: The Forbin Project but it’s yet another one that’s not available on streaming. 🙁 Going to have to add it to the disc list! Looks like I can get Gattaca on disc or streaming so I’ll add that to the watchlist. Been wanting to catch it for twenty years 🙂

    Finished up Goldfinger and Thunderball. Will keep going!

    in reply to: Random #3363

    Yeah, there’s nothing on the Fallout page either about it. Weird. It’s clearly heavily inspired by Fallout so I wonder why nobody tends to mention it? Definitely don’t need a Silo video game: we have Fallout 😛

    Still need to watch the Fallout TV series. Can’t see Silo as that’s on Apple tv+ over here 🙁

    Yep, middle of winter but it’s been a really dry one so there’s not much moisture to keep sparks from igniting. Don’t know how common it is, though.

    Whelp, they’re going ahead with testing roads with radioactive waste: https://interestingengineering.com/culture/radioactive-waste-in-road-construction

    Hopefully I grow a second head. Two heads are always better than one! 😀

    in reply to: Software: On & Off the Web #3362

    I know CMake has a VS plugin that integrates it with Visual Studio. Not sure about Meson about I’ll definitely take a look.

    The first order of business would be to simply see if it works, making the minimal code changes necessary to do so. After that, things can be freshened up a bit, maybe with a can of Febreze.

    Other than the license, what else should be in the questionnaire?

    As I recall, if it’s under GPL then all future changes need to be under the GPL unless permission is granted from all parties who contributed code to change the license. Other licenses aren’t as strict about it. Not too familiar with the MIT license, even though I’ve seen it around a lot. Just never really got around to reading up on it 😛

    New Vegas is running from Steam without mods or DLC (never got around to picking up the DLC)

    Edit:

    Tried again and it’s still crashing 🙁

    in reply to: Software: On & Off the Web #3356

    Quite possibly. I know I had installed some bits of VS over here when I first set things up, will need to look at it to see which parts. Never been good with VS, though. CMake may be a good option. In the last few years, I’ve been wanting to play around with Meson some. It’s a newer build configuration utility that the GNOME project has been switching to. As far as the image library, I don’t think so. Here’s the current repo and, while it has pull requests from last year, there’s been no real activity on the official branch in four years according to the statistics. I do wonder how difficult it’d be to swap it out for something more supported like GraphicsMagick (assuming I understand the usage of the image library in this instance; if not, there are others to choose from).

    Due to its age, the code may need some additional updates to be compatible both with modern compilers and the APIs of modern systems. Quite a few things have changed in the standard in the last twenty years. Running a compiler in dry run mode would help track all of that down along with Cppcheck which we’ve used before.

    It’d be nice to get working cross-platform as well since OpenMW works across several platforms. That’d require something like GTK or Qt.

    Another thing missing is the code license and the headers don’t give much clue either. Should still be possible to contact Dave over at UESP, though.

    Just redownloaded Fallout: New Vegas. Bit in the mood now that I’ve been reading the Silo series. I’ve also only put five hours into it so it’s time to make more progress 😛

    Edit: New Vegas crashed after just an hour. Will try again another day….

    in reply to: UpperLowerProper #3353

    There’s also the getline function: https://en.cppreference.com/w/cpp/string/basic_string/getline

    Forgot about it but it reads console input into a string until the end of the line instead of skipping the delimiters like the other operator. Similar functions exist for files as well 🙂

    in reply to: Software: On & Off the Web #3349

    Cool! Will need to go through it sometime 🙂

    Code doesn’t seem well documented, though. It’s also missing a build recipe so would be a bit difficult to build. Interesting that it uses a lesser known image library. Why not a more common one, I wonder?

    in reply to: Films & TV Shows #3345

    Yep, they’ve got a lot of goodies available! Bit surprised they haven’t gotten the license for Das Boot with it being so iconic

    But it’s also about hope! Sad but it gives us hope that one day we can fix things. Really needs to be taught in schools. We watched it when it first came out but never discussed it, which was a bit of a missed opportunity.

    Started rewatching the Bond films the other day. The story telling gets better as the series goes on and I’m just about to watch Goldfinger. Should have time next week. 🙂

    It also gave us some amazing lines!

    They started doing the weird video with the credits in the second film and you can’t even read the opening as a result 😛

    in reply to: Random #3344

    The first quarter of book two deals with the back story of the Vaults. Yep, I’m just using Fallout terms for sanity’s sake. Anyways! Back story: still Fallout. 😛

    in reply to: Random #3342

    Whelp. The charging port on my ancient phone bit the dust this morning. It no longer detects a connected cable. Tried it with two different chargers without success. May be fixable but it’s probably not worth the effort of finding the part from a reputable seller. Guess I’ll prepare for the funeral! Was replacing it with the tablet anyways 🙂

    For some reason, I find it much harder to type on the tablet than I do phone. May need to get an external keyboard for it

    in reply to: Random #3340

    So I started reading the Silo series. No idea how I came across it, honestly. The writing is pretty good but the world building leaves a lot to be desired as it’s pretty much a carbon copy of Fallout’s lore. In the first book, they make a big deal of the mystery surrounding the Vault (the author calls them Silos) but the big reveal falls flat since the first book closely follows the plot of the tutorial from Fallout 3, down to the revolution and escape from the Vault, so it’s no big surprise if you’re familiar with the game series. The book was written in 2012 and, due to being science fiction, most of the audience will already be familiar with the games. That said, I’ll still finish it as the writing greatly surpasses that of Fallout’s in my opinion so it does give a different view if you consider it more of a retelling.

    in reply to: Random #3339

    We used to get it more often than we do now. When I was back in high school, we’d usually get it once a year even if the flakes never made it to the ground.

    Nope! That’s okay! I’ve got blankets and boxes to cover them with 🙂

    Still haven’t decided what to do for my birthday yet. I’ll get it figured out 😛

    in reply to: Films & TV Shows #3336

    Watched WALL-E again the other day. Got it on disc now so I can watch it anytime I want! 😀

    And, speaking of, the folks over at Criterion are starting to pump out 4k discs of classics. Interestingly, their shop doesn’t have a list of all films currently in print other than the 4k shop so you need to apply a filter to the master list. Bit of an odd omission

Viewing 20 posts – 521 through 540 (of 1,246 total)