Activity

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 22 hours, 31 minutes ago

    Okay, I just finished moving the macros from common/dl_base.h to the proper files. Now I need to go through the entire codebase and correct all of the includes, making sure everything is where it needs to be.

    This is a downside to making heavy use of the preprocessor: it can cause conflicts due to how compilers work.

    1. The preprocessor runs,…

    [Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 4 days, 22 hours ago

    Oh, cool. Didn’t realize Skeptic was still around (sorry, haven’t had a chance to catch up on the SETI thread yet). Have fond memories of seeing their ‘zines on the newsstand years ago, back when they were still a thing here. Looks like a physical sub isn’t a whole lot: 36 USD annually. May be worth it πŸ™‚

    My mom has started relying on AI for some…[Read more]

  • DeVaultSetter replied to the topic Random in the forum Discussion 5 days, 17 hours ago

    Parade Day itself might be a bit silly, for on that day one can parade without a theme, purpose or masthead behind the activity. Until they ban it of course, upon which there is now a purpose!

    “Maxwell’s demon”, an omniscient being that can separate a gas into hot and cold by watching the speed of the individual molecules.

    Now sure to be armΓ¨d…[Read more]

  • Ooh, lookie. MAD is going to be riffing on DC in a few days: https://bleedingcool.com/comics/mad-about-dc-1-preview-dc-universe-gets-a-comedic-wedgie/

    May need to pick up that special!

    British comedy is some of the best!

    And while we’re talking Benny Hill:

    youtube.com/watch?v=m8iWgoOxaYU

    πŸ˜€

    FiM is a blast!

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 5 days, 22 hours ago

    Okay, community threads have been updated πŸ™‚

  • Nothing too cheesy about Significant Other, a nicely scripted sci-fi flick with a few twists and turns too keep up the tension. Nice effects to embellish the low budget production, too.
    A good number of movie classics are to be found in YouTube such as Free Primetime movies and Bigtime – Free Movies. One of them is Breakfast at Tiffany’s, a second…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week ago

    Yep, changing the include order fixed it. Going to need to fix the rest of the places where it shows up. We’ll want to fix things up at some point to make sure that we don’t run into this problem again. We’ll want to move the string functions over to the proper file, for instance.

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week ago

    Yep, CMake is correctly setting things up properly:
    Run mkdir builddir; cmake -G "Visual Studio 17 2022" -B builddir
    mkdir builddir; cmake -G "Visual Studio 17 2022" -B builddir
    shell: C:Program FilesPowerShell7pwsh.EXE -command ". '{0}'"

    Directory: D:aMWEditMWEdit

    Mode LastWriteTime Length Name
    ----…
    [Read more]

  • The video is back from the departed:

    Anything from Tati is a scream:

    Here’s Star Schtick 1 of 4, we kn ow you’ll be rushing for 2,3,4.

    A memory overhaul:

    Odds &…[Read more]

  • DeVaultSetter replied to the topic MWEdit in the forum Projects 1 week, 1 day ago

    Just paranoia, are we absolutely sure MSVC compiler is detected?

    if(MSVC)
    message(STATUS “MSVC compiler detected. Adding specific flags.”)
    # Blah target_compile_options(MyApp PRIVATE “/EHsc”) # Enable standard C++ exception handling
    elseif(${CMAKE_CXX_COMPILER_ID} MATCHES “GNU”)
    message(STATUS “GNU compiler detected.”)
    # Add GNU…

    [Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 1 day ago

    Fixed it! For some reason, MSVC wasn’t bringing in tchar.h from common/dl_base.h. I added #include <tchar.h> to common/dl_str.h and the error went away. Looking at the new error log, it looks like _WIN32 isn’t being brought in from MSVC for whatever reason even though it’s a compiler level macro. That should be easy enough to fix: I’ll just add it…[Read more]

  • DeVaultSetter replied to the topic MWEdit in the forum Projects 1 week, 2 days ago

    It’s the default_int error mentioned above. It’s the very first error the compiler emits when it is “parsing” the entry point, although it’s only level 1, which can be turned off.
    The second error is because windows.h is absent, #include <wchar.h> may resolve the issue. Hopefully. πŸ™‚

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 2 days ago

    Yeah, it’s missing the Run() function and uses the inherited one instead. I noticed it during the initial audit a year ago but I don’t think I put it on the tracker. Sorry about that. Pretty sure that would have given us a different error, though, but it’ll need one or the equivalent anyways for GTK support since it does thing in a standard C++…[Read more]

  • DeVaultSetter replied to the topic MWEdit in the forum Projects 1 week, 2 days ago

    Looks like it isn’t seeing a main at all- gives this a shot: #include main_frm.h in stdafx.h and see how it goes.

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 2 days ago

    The syntax error may or may not be there. Oftentimes, during an error, the compiler craps out and spits out bad data after the initial error so it’s very hard to debug things all at once. C++ is a lot more type safe than C and requires that you specify the return and parameter types everywhere πŸ™‚

    I was getting that error in common/dl_str.h for…[Read more]

  • DeVaultSetter replied to the topic MWEdit in the forum Projects 1 week, 3 days ago

    Looks like it doesn’t like default_int either.
    There’s a suggestion as per this post. There’s a syntax error followed by a bunch of other errors:

    C2146: syntax error: missing ‘;’ before identifier ‘WCHAR’

    Could be windows.h related as well – further investigations on-going.

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 3 days ago

    Something’s broken with the TCHAR implementation: https://github.com/deathssoul/MWEdit/actions/runs/23533305041/job/68502145150

    It started by complaining about the TCHAR typedef in common/dl_str.h not being a type so I added the winnt.h header to it since the typedef wasn’t being picked up from common/dl_base.h (probably being overridden…[Read more]

  • DeVaultSetter replied to the topic Sounds and Music in the forum Discussion 1 week, 4 days ago


    You’re really in a pickle if Nobody Knows you when your are up and in! πŸ˜›

    She had such well controlled vocalising:

    Never entertained any feelings for or against this song until…

    More! More!…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 4 days ago

    game/morrowind/sub_name_fix.h is currently set up to only be a typedef to CEsmSubName. That’ll need to be investigated to see if the disabled code needs to be used at all. If not, we can remove the file and remove the includes and symbols referencing it.

  • Spastic Hamburger replied to the topic Random in the forum Discussion 1 week, 6 days ago

    Yeah, we’ve been really dry too. Several of our creeks have completely dried up!

    The critters certainly looks happy! πŸ˜€

    In Futurama, we have Parade Day!

    The International Day of Forests doesn’t get much press over here: we mostly do Arbor Day and Earth Day.

    Wasn’t aware of World Frog Day. I have noticed a decrease in the ribbits around here in…[Read more]

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