Spastic Hamburger

  • A Fallout and Elder Scrolls theme park would be cool but I think the former would be more popular. People in general are drawn to post-apocalyptic settings. Outside Vegas, in the desert, would probably fit the theme more as they wouldn’t need to make too many changes to make it look like a wasteland even if they don’t use the New Vegas…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 4 months, 1 week ago

    Okay, the files in common/, file/, and windows/ have all been renamed according to the new naming convention. Next is to wrangle the new ui/ folder, renaming the files and determining which ones belong in the mwedit/ directory before fixing up all of the paths (that will be even more painful 😛 ). All of those renames have been pushed up 🙂

  • That one works!

    Good ones!

    And Weird Al’s classic:

    https://www.youtube.com/watch?v=t039p6xqutU

    And Bing Crosby:

  • In honor of the holidays:

  • Spastic Hamburger replied to the topic Random in the forum Discussion 4 months, 2 weeks ago

    That page hasn’t been updated in ages! It mentions supplying a VCR 😛

    It’s a really good looking place to stay. Could also be fun to have a Halloween event there or the like.

    Used to have a collection of some model cars when I was a kid. Nothing special but they were fun to look at on the shelf. No idea what happened to them.

    Said it before but…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 4 months, 2 weeks ago

    Not the wheat! Yeah, invasive species are a bit of a problem here as well. We have a ton of invasive plants that clog our waterways. Not sure about insects, though

    As mentioned, browsing Atlas again and came across this cool location: https://www.atlasobscura.com/places/singer-castle

    It even looks like it’d be something from Scooby Doo 😛

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 4 months, 2 weeks ago

    Fixed up a few more file names in game/morrowind/ and moved a cursor file from the same to data/. Not sure why it wasn’t in the old project/res/ directory and was living in project/ but that’s been fixed. I’ll probably start on the other directories next week. Taking a break to browse through Atlas Obscura 🙂

  • And we have Samurai John Belushi dancing it up:

    Couldn’t find a good clip of the deli one, sadly. That’s one of his best.

    We also have the best way to hunt mosquitoes:

  • https://github.com/vivienhenz24/fuzzy-canary

    That’s one way of doing it but it’s also a good way to get blacklisted by search engines. They don’t generally like 18+ sites, even if the content is relatively benign

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 4 months, 2 weeks ago

    For now, I went with defs.h and defs.cc but can change it later. All files in the old esm/ directory have been overhauled and pushed up. Will update the paths at the end just in case there wind up being additional changes (it’ll also help keep the commit log tidy) 🙂

    Here’s the full commit message:
    File changes:
    - Remove <code>Esm</code> prefix
    -…
    [Read more]

  • Always wanted to give FreeBSD a try but never got around to it. Unfortunately, I’m not able to on the current system as System 76 doesn’t provide driver packages for BSD. Most of the hardware would work fine with the drivers in the repo but they’ve got a custom fan controller that would require some special drivers. Makes, sense, though as they…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 4 months, 3 weeks ago

    Really not sure. Looks like VS Code leverages the system’s compiler via settings so it would depend on whether or not it handles the code generation as well. Based on it being a trimmed down VS, I would assume not but could be worth a try. Not in the repos over here (it was in one of the distros I used but may be worth grabbing the official DEB at…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 4 months, 3 weeks ago

    In that case, I’ll get started on the file names. There are about 300 – 400 code files in the project so this will be a bit….painful without doing it via a script (don’t know enough about Bash scripting and some may need to remain the same) 😛

    We do have GDB over here and there’s a MinGW version as well to let me debug Windows binaries but that…[Read more]

  • Yeah, using macros like that is generally frowned upon but they’re still used pretty extensively because of their convenience. I’d rather just put the code in an actual function 🙂

    The irony is that porn websites have been required to block access to minors for decades and Reddit also has some porn sub-Reddits 😛

    And, while we’re on the subject…[Read more]

  • Macro functions keep you from needing to use a mess of overloads and automatic function parameters, including void pointers. The problem is that they’re a pain to debug. The preprocessor is a replacement system so the logging function would be replaced by the code itself, leaving you without a function call in the debug log

    Not at all familiar…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 4 months, 3 weeks ago

    Cool. Been wanting to get into amateur radio myself, just haven’t pulled the trigger yet 🙂 Also want to get a dish antenna for the system once it’s up and running to play with

    I think that article is referring to toasts in the web page as opposed to the system but I could be wrong. Chrome forwards the notification API to the system now (used to…[Read more]

  • There’s one. They also did a series of propaganda shorts for WW2. One had a horse doing a striptease and then getting a bit…excited during its brushing, which was a bit suggestive even for Looney Tunes 😛

    Yep, seen Wanted. Been a while, though, so it may be time for a re-watch. 🙂

    And, as usual,…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 4 months, 3 weeks ago

    The skeleton for the new directory structure has been created on my end. I’ll get it pushed up after I move the resource files to the new build directory. That leaves fixing the file names, the paths, and figuring out what belongs in the new mwedit directory, along with updating the CI and build scripts for the new paths

  • Spastic Hamburger replied to the topic Random in the forum Discussion 4 months, 4 weeks ago

    Looks like HN is still around: https://news.ycombinator.com/news

    Could be a candidate for the software thread (which I still need to reply to…)

    Sadly, the posts are a lot less technical than they were a decade ago. Haven’t checked out Slashdot in a while. Think I’ll give give it once over and see how they’re faring

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 4 months, 4 weeks ago

    Yeah, we’ll probably want to improve the error logging. MWEdit has two main forms of error logging: a custom assert function and then the error handler. One is supposed to output to the log file while the other sends it to standard out but neither one is fully implemented. In fact, the error logging was already commented out in several places and…[Read more]

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