Spastic Hamburger

  • Spastic Hamburger replied to the topic Hardware Relics in the forum Discussion 3 weeks ago

    Time for a new keyboard or just going to stick with a red key? No reason to discard it if it still works! 🙂

    Yuck. Motherboard battery is easy to fix: just a coin cell battery. As for the rest, no idea. Data corruption, maybe?

    I may start double-sleeving my records for extra protection. I already do that for my TCGs so why not records, too?

  • Spastic Hamburger replied to the topic SETI in the forum Discussion 3 weeks, 5 days ago

    Fond memories of Skeptic. Probably should start reading their articles more 🙂

    Not a whole lot of information on Disclosure Day but most things by Spielberg are worth a watch!

    Most of the UFO sightings the government clams up on have to deal with military experiments or other unknown craft, such as homemade drones or the like. Our government is…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 3 weeks, 5 days ago

    Yeah, I’m sure some of them have fallen into disrepair by now. There may be others opening up over the course of the next few decades as the USAF builds new silos. And let’s not forget all of the fallout shelters! Atlas Obscura has a few articles 🙂

    iNaturalist is currently down for maintenance so will need to read it later 🙂

  • Spastic Hamburger replied to the topic Random in the forum Discussion 3 weeks, 6 days ago

    Trying to find an old article about a family that converted a missile silo into a residence slash museum. Was unsuccessful in tracking it down but I did come across this one: https://recyclenation.com/2010/11/repurposed-nuclear-missile-recycle-silos/

    I do miss being able to easily get interesting articles. Sites moving away from RSS has really…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month ago

    Okay, I just finished moving the macros from common/dl_base.h to the proper files. Now I need to go through the entire codebase and correct all of the includes, making sure everything is where it needs to be.

    This is a downside to making heavy use of the preprocessor: it can cause conflicts due to how compilers work.

    1. The preprocessor runs,…

    [Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 1 month ago

    Oh, cool. Didn’t realize Skeptic was still around (sorry, haven’t had a chance to catch up on the SETI thread yet). Have fond memories of seeing their ‘zines on the newsstand years ago, back when they were still a thing here. Looks like a physical sub isn’t a whole lot: 36 USD annually. May be worth it 🙂

    My mom has started relying on AI for some…[Read more]

  • Ooh, lookie. MAD is going to be riffing on DC in a few days: https://bleedingcool.com/comics/mad-about-dc-1-preview-dc-universe-gets-a-comedic-wedgie/

    May need to pick up that special!

    British comedy is some of the best!

    And while we’re talking Benny Hill:

    youtube.com/watch?v=m8iWgoOxaYU

    😀

    FiM is a blast!

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month ago

    Okay, community threads have been updated 🙂

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 1 week ago

    Yep, changing the include order fixed it. Going to need to fix the rest of the places where it shows up. We’ll want to fix things up at some point to make sure that we don’t run into this problem again. We’ll want to move the string functions over to the proper file, for instance.

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 1 week ago

    Yep, CMake is correctly setting things up properly:
    Run mkdir builddir; cmake -G "Visual Studio 17 2022" -B builddir
    mkdir builddir; cmake -G "Visual Studio 17 2022" -B builddir
    shell: C:Program FilesPowerShell7pwsh.EXE -command ". '{0}'"

    Directory: D:aMWEditMWEdit

    Mode LastWriteTime Length Name
    ----…
    [Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 1 week ago

    Fixed it! For some reason, MSVC wasn’t bringing in tchar.h from common/dl_base.h. I added #include <tchar.h> to common/dl_str.h and the error went away. Looking at the new error log, it looks like _WIN32 isn’t being brought in from MSVC for whatever reason even though it’s a compiler level macro. That should be easy enough to fix: I’ll just add it…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 1 week ago

    Yeah, it’s missing the Run() function and uses the inherited one instead. I noticed it during the initial audit a year ago but I don’t think I put it on the tracker. Sorry about that. Pretty sure that would have given us a different error, though, but it’ll need one or the equivalent anyways for GTK support since it does thing in a standard C++…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 1 week ago

    The syntax error may or may not be there. Oftentimes, during an error, the compiler craps out and spits out bad data after the initial error so it’s very hard to debug things all at once. C++ is a lot more type safe than C and requires that you specify the return and parameter types everywhere 🙂

    I was getting that error in common/dl_str.h for…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 1 week ago

    Something’s broken with the TCHAR implementation: https://github.com/deathssoul/MWEdit/actions/runs/23533305041/job/68502145150

    It started by complaining about the TCHAR typedef in common/dl_str.h not being a type so I added the winnt.h header to it since the typedef wasn’t being picked up from common/dl_base.h (probably being overridden…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 1 week ago

    game/morrowind/sub_name_fix.h is currently set up to only be a typedef to CEsmSubName. That’ll need to be investigated to see if the disabled code needs to be used at all. If not, we can remove the file and remove the includes and symbols referencing it.

  • Spastic Hamburger replied to the topic Random in the forum Discussion 1 month, 2 weeks ago

    Yeah, we’ve been really dry too. Several of our creeks have completely dried up!

    The critters certainly looks happy! 😀

    In Futurama, we have Parade Day!

    The International Day of Forests doesn’t get much press over here: we mostly do Arbor Day and Earth Day.

    Wasn’t aware of World Frog Day. I have noticed a decrease in the ribbits around here in…[Read more]

  • There are also foilboards in addition to jet boards. They look a bit top-heavy!

    My favorite is the VW Bug with a jet engine: https://www.craigslist.org/about/best/sfo/7241823593.html

    Bring your own wings, though!

    Feel like going out in the snow in style? Take a Snow Cat!

    Lots of automobile related posts in the “Best of…” list. How about a smo…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 month, 2 weeks ago

    Things are moving right along. I hit the game/morrowind/ directory the other day so we’ll be able to do another test build soon. Once the push is done, we’ll see if anything else needs to be fixed to get things working without using the windows.h header.

    Any luck with getting VS up and running?

    It’s possible things will build on MinGW now (or at…[Read more]

  • I once had the idea of playing a roar on a speaker system by the front door for fun, triggered by a motion sensor. Never did follow through with it 😛

  • I’m partial to grey or aluminum cases myself. They’re really good about not being obtrusive. While nice to have a window to read the error codes on the motherboard without having to open things up, I’m not overly picky about such a feature 😛

    Haven’t seen that feature on a microwave before. Mine just blows the circuit when it goes too long and…[Read more]

  • Load More