Spastic Hamburger

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months ago

    Had to back out some of the compatibility changes regarding iscsym(). The function is supposed to take an integer/character but is being passed a character array instead. A few other uses just checked a single character so I left those in place. I’ve added notes in the code to investigate further to see what’s going on. There’s a good chance…[Read more]

  • Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 2 months ago

    It’s not that bad. It’s really no worse than what would be a PG-13 film here in the US. Unlike others of its ilk, there’s no nudity. Just sexual jokes and references.

    Now, High School DxD is a lot worse than that. They actually censored the fourth season over here due to the content (other seasons are uncensored). That said, it’s a lot of fun but…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months ago

    I updated some tracker items with additional information regarding Unicode

    Still working on getting the debug build fixed up.

  • Missed that latest update. Will need to catch up!

    Ah, Craigslist gems: https://www.craigslist.org/about/best/all/

    Pretty fun postings in there. It’s kind of buried so doesn’t get much attention.

  • 200 USD for a TKL mechanical….? That’s insane. You can get a really nice full layout mechanical keyboard for that price!

    Ugh. Had something similar when I was browsing Discogs yesterday on the tablet: the click area for the sidebar stretched into the list area in portrait mode and had to put it in landscape to get it to function correctly. Not…[Read more]

  • And started watching Spongebob the other day just for fun. As bad as it is, it’s a lot of fun 😀

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 1 week ago

    Going through some old stuff and re-discovered Ortham’s (previously known as WrinklyNinja, name changed while I was away from the overall community) list of links: https://blog.ortham.net/buddah/
    A lot of the tools on it are old and haven’t been updated since in a decade but there may still be some useful stuff we can use for reference.…[Read more]

  • Fiber is only just becoming mainstream, so that may help down the road if the industry cares to revisit the format for larger screens. Of course, with the size needed, it would still be a pretty niche market. I do wish we’d have more streaming content in 4k, though, and at better compression algorithms. I can see a big difference between my 4k…[Read more]

  • I got the 64 GB model as the OS itself takes up ~23 GB, which wouldn’t have left a whole lot for the cache and other stuff.

    The size of the display is a nice fit for me: not too large and not too big. I do have trouble with the onscreen keyboard but I have trouble with that feature everywhere. I just never got the hang of typing on a screen, is…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 2 weeks ago

    Doesn’t look like there’s a community resource for the file formats for Fallout and Starfield. May add the resource to the to-do list at some point as it’s something that the community is sorely lacking. We need a place to describe the processes and such so that we know what all is going on and don’t rely on a singly tool as gatekeeper. We went…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 2 months, 2 weeks ago

    And let’s not forget dolphins! They’ve been known to help out divers, which isn’t really mentioned on Wiki for some reason.

    I’m assuming that’s for individual reviews?

    Had this interesting article come in the other day. That sort of thing is always a good read 🙂

  • Picked up an A7 Lite a few years back. It’s not bad but it does have trouble loading heavier web pages and can’t handle GIFs at all. At some point, I’ll probably upgrade to a more powerful model but it’s good enough for basic browsing and work 🙂

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 2 weeks ago

    The scr files are related to the script compiler. Like I said, poorly documented. 😛

    At some point, I may look into replacing the parser with something like flex or bison. Not sure if it’s possible, though, as I’ve never used them before

    Good catch on the text file reference. Will need to add the link somewhere for reference

    0.6.3 should be…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 2 weeks ago

    Figured it out, to some degree. The journal dialog is supposed to set up the quest sub-records (QSTN, QSTF, and QSTR) with the INFO record. It’s possible the script stuff is meant to link it up but those are only in the parent INFO so I’m not entirely sure. We’ll definitely need to review the community documentation on the file format (and I’ll…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 2 months, 2 weeks ago

    Linus has some good ones, too: https://en.wikiquote.org/wiki/Linus_Torvalds

    😛

    Yay! Rain! We’re still pretty dry but we’re supposed to get a storm today. Then dryness again. 😛

    Yeah, the pythons are a big problem here. They’re now experimenting with robots to try and get them under control!

    Had this come in the other day:…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 2 weeks ago

    The Windows API has most of its type-defs and macros in three main files: windef.h, ‘winnt.h, andwinuser.h`. It’s mostly a matter of searching that list for those specific ones and adding the correct header(s). 🙂 The other symbols (the classes and structs) require more work to track down, partly because search engines have gotten so bad that they…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago

    Messed up the include order for several files. I’ll fix it when I go back through to add the correct headers for the Windows macros.

    All of this is necessary work even if it’s tedious and not at all exciting

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago

    Thanks! Will try that if adding just what we need doesn’t do the trick 🙂

    There are also some comments suggesting that the long types may in fact be intended as short integers so we’ll definitely want to do an investigation to determine what they should be. Yep, std::atol would do the trick for 64-bit integers. There’s no corresponding function…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago

    Ugh…those includes in common may be an issue. I’m trying to avoid using WinSock entirely as MWEdit doesn’t use any kind of network code and that would cause unneeded bloat. Can be added if needed, though, if things can’t be whittled down enough.

    Unless I’m mistaken, shouldn’t WinSock 2 be used after the basic Windows header so it overrides the…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago

    Yeah, I’m not sure what the XML parser is for at the moment. Even in the other projects, I didn’t see anything that used it. From what I could tell, CSV was the only file parser that was used in the extra file support but I haven’t finished going through all of the code in detail yet (I’m currently on the undo stack support).

    What does OpenMW use…[Read more]

  • Load More