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Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago
Unfortunately, without that flag, it exposed a known bug in the Windows API where it tries to use WinSock 1 even though it’s unneeded where MFC needs version 2. Release had no issues so it’s something on Microsoft’s end with the _DEBUG flag and disabling everything extra and manually adding only the stuff we use was the only way to fix it (I hope,…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago
Looks like MinGW supports them in resource files. Not sure about standalone ones but referencing them in the resource file with
#include "winuser.h" // required for RT_MANIFEST constant
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "application.manifest"should be fine. Not sure which method I prefer but it looks like it’ll work regardless for…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago
This could be a result of MFC updates over the years, where the old stuff was superseded by newer functions. Here’s a sample of what I’m looking at:
int CCustRichEdit::GetCurLineCharPos() {
long StartChar;
long EndChar;
int CharPos;
GetSel(StartChar, EndChar);
CharPos = StartChar - LineIndex(-1);
return CharPos;
}GetSel() isn’t defined in…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 months, 3 weeks ago
ui/cust_rich_edit.ccand its header will need to be reviewed at some point. There are some symbols that I was unable to properly track down, such asGetSel(), so I’m not entirely sure if I’ve got the correct header files. There may be a few that we don’t need -
Spastic Hamburger replied to the topic Random in the forum Discussion 2 months, 3 weeks ago
There are a few references to other shorts in there. The dog is a reference to one of the Marvin the Martian ones, for instance. It’s a lot of fun!
Ugh. And the AI response isn’t very helpful, either 😛
And had this come in the other day: https://phys.org/news/2026-02-reproduction-space-environment-hostile-human.html
Just one problem we’ll need…[Read more]
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Spastic Hamburger replied to the topic Veg in the forum Discussion 2 months, 4 weeks ago
I really should use an actual compost bin. Instead, I just toss all of my biodegradables into a pile in the garden. All sorts of things sprout up from it. Though, most don’t survive long due to it not being the right environment. I’ve even had apple seeds sprout up in my coffee grounds 😛
May need to do some replanting next month. It all depends…[Read more]
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Spastic Hamburger replied to the topic Hardware Relics in the forum Discussion 3 months ago
And 8k TVs can be added to the list: https://arstechnica.com/gadgets/2026/01/lg-joins-the-rest-of-the-world-accepts-that-people-dont-want-8k-tvs/
Not a big surprise, really. In order to even see the difference, one had to have a large viewing space and the TV had to be around 75-inches. Both of which were mighty impractical in a typical viewing…[Read more]
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Spastic Hamburger replied to the topic Random in the forum Discussion 3 months ago
We just finished having an extreme cold spell over here. Wind chill of below 10F! I loved it!
Not a clue. I don’t have any earbuds (can’t stand them and use headphones instead) so I can’t really test it. 😛
Better watch him in the garden! Don’t want him raiding the carrot patch!
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months ago
And devakm just uploaded the code!
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months ago
It looks like most of the ClassWizard notations in the files can be removed as it was just a marker for the GUI tool instead of something being done in the tool-chain? If so, that’ll help clean up the headers to be more readable.
Additionally, the custom string implementation in
common/string/sstring.hisn’t used much andCStringis used more…[Read more] -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months ago
I’ll start by asking devakm about the original code. All that’s available publicly is the packaged JAR file.
AndalayBay still has some of the project files as they are currently working on a straight C# rewrite. No idea if they abandoned the previous attempts or not, though. As I recall, the Morrowind version wasn’t that far along but may still…[Read more]
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Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 3 months ago
Spent the last few days watching old Addams Family reruns while recovering from the sinus issue. Was quite fun. It’s a shame the show didn’t go on longer as it had a lot of potential.
Also taking a break from Reincarnated as a Slime to watch How Not to Summon a Demon Lord. It’s another in the goofy anime genre that I really enjoy (Slime just…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months ago
Okay, so we have permission to use TES4Gecko as inspiration for the algorithms with the only stipulation that we provide credit to Gecko for what we borrow. 🙂
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months, 1 week ago
Okay, started updating the includes for the UI stuff, which is where most of the missing stuff is. Some of them are a bit obscure but I’ve been adding each one individually. We’ve got things like this:
#include <afx.h>
#include <afxdd_.h>
#include <afxwin.h>
#include <atlstr.h>Not exactly pretty and commenting them to explain what they’re for…[Read more]
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Spastic Hamburger replied to the topic Random in the forum Discussion 3 months, 1 week ago
Doom now runs on an earbud: https://doombuds.com/
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Spastic Hamburger replied to the topic Hardware Relics in the forum Discussion 3 months, 1 week ago
Ugh. BIOS issues like that are no fun. Definitely an odd one 🙁
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Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 3 months, 1 week ago
Need to see The Thomas Crown Affair. Been on the list for years, just haven’t gotten there yet. Still reading a lot! 😛
But the Muppets are wonderful!
Been watching That Time I Got Reincarnated as a Slime. It’s not bad but I can’t seem to really get into it so I may move on soon
Wasn’t able to finish Date A Live: the mid-series OVAs weren’t…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months, 2 weeks ago
Yeah, it’s so big GitHub won’t load it. The MWEdit code is pretty crusty. 😛
In reality, most of those are memory alignment warnings in the Windows API. I think GCC ignores warnings in system includes by default (not sure, it’s been a while since I used it) and there may be a switch for VS to turn on.
The MFC stuff will be removed down the road…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months, 2 weeks ago
Now that I’ve thought about it, I’m tired of making tiny commits for each time and then waiting for them to build. It also adds stress to my storage device, which isn’t good. So I’m going to go back to fixing up the includes now that we know that they are the problem. In the process, I’ll probably look at removing stdafx as well. Any objections?
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 months, 2 weeks ago
Fixed the WinSock2 errors. Had to add
WIN32_LEAN_AND_MEANto the definitions in the build script. It didn’t work in the code but that may been due to include order (which is still being worked on). The build script will need some cleaning up at some point, more than likely. It’s already on the tracker 🙂Still working through getting the debug…[Read more]
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