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Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago
Okay, got the pull request up for the removal of legacy systems: https://github.com/Walrus-Tech/MWEdit/pull/34
Also took the liberty to modernize the syntax of the conditional compilation statements. I kept the checks for Windows as those will be needed for Linux support anyways and they’ll help provide a note to check those blocks (not all…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago
I’ll be pushing up a new PR in the next day or so for removing legacy code. This will need a brief review before merge just to make sure it all looks good. 🙂
Just to note: it’ll need to be merged before additional edits can be made on account of how extensive the changes are and I don’t like dealing with merge conflicts if I can help it.
Once…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago
And updated again to fix some file names that I had mistyped. Once we get the build script tested, it’ll allow us to do more with restructuring the project 🙂
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Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 7 months, 2 weeks ago
Haven’t watched The Atomic Cafe yet but I did catch Space Mutiny yesterday. It was a lot of fun! Terrible acting, high-speed bumper car chases, laser pistols that all sound different even though they’re all the same model…. 😀
Looks like I can get Creature from the Black Lagoon until the end of the month so I may need to give it another watch.…[Read more]
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Spastic Hamburger replied to the topic Random in the forum Discussion 7 months, 2 weeks ago
I miss CLYDE! Only saw a little bit of it at the time. I wonder if there’s a CLYDE figurine somewhere…
Anyways! Depending on the design, it may be possible to run a snake through the works to clean things out. Would need to see it in person, though. From the research I did, it doesn’t appear that Florida has any yet 🙁
Yeah, Crichton’s works…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago
Okay, build script has been updated again. I’ll keep updating it as I find things or things that come up during testing but it’s once again ready for a whirl 🙂
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 3 weeks ago
I’ve started making notes to the Dead Code issue regarding unused files. Feel free to add to it as you find them! Some of the latest additions do break the build script due to name clashes so I’ll get it updated soon so you may want to hold off on testing it until I report back 🙂
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Spastic Hamburger replied to the topic Random in the forum Discussion 7 months, 3 weeks ago
Not sure how mix-ins would work but it does work with your custom recipes. Mix-ins might clog things up but they don’t give any mention of that so maybe they’ll be fine? In theory, it wouldn’t be hard to make a new piece of equipment that handles general baked goods based on that design. Cakes would be harder so that they don’t get too tough…[Read more]
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Spastic Hamburger replied to the topic Random in the forum Discussion 7 months, 3 weeks ago
So I just came across this obscure piece of equipment: https://breadbot.com/
Pretty awesome and would be fun to watch in action but I’ve never seen one before! Not even in our tourist districts where you would expect to see them!
Speaking of, I haven’t played tourist in a while 😛
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 3 weeks ago
Common/conapp.handCommon/conapp.cppcan be removed as theCConsoleAppisn’t used anywhere in the project. Unless, that is, we decide to splitCommon/out into a separate library. At the very least, I can remove it from the build script. -
Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 7 months, 4 weeks ago
I was watching them on Tubi but can’t seem to find them now in their library so they may have left the service the other day even though I didn’t see a notice.
Looks like plenty of services have Space Mutiny so I’ll plan to watch it sometime during the week.. With taglines like that, you can’t go wrong! 😛
Can’t get Sympathy for the Devil but I…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months ago
This is in Common so they’re not game support. All of the game support is in the esm directory. Ah, I’ve got it: it’s a leftover file that isn’t actually used. It doesn’t show up anywhere else. Will remove it now. It’ll break the Meson build file so I’ll go ahead and update the pull request.
Out of interest, here’s the grep result:
$ grep…[Read more] -
Spastic Hamburger replied to the topic Hardware Relics in the forum Discussion 8 months ago
Didn’t get any hits so I’ll have to check other message boards 🙁
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months ago
So, I’m trying to work on some of the includes this morning but having a little bit of trouble. Some of the symbols don’t come up in a search result and aren’t in defined in the project, even though they are used. So far, these are the problem ones:
CObjTypeandPQSORT_CMPFUNC. I’m sure there are others but those are the ones that I’ve found…[Read more] -
Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 8 months ago
As we know, I’m quite fond of older films with low scores. I find them a lot of fun! 😛
Been watching some of the old, pre-Loony Tunes rebrand shorts lately. They’re pretty good! Don’t make much sense, however. 😛
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months ago
No problem! Whenever you get to it! I’ll move on to other tasks in the meantime that don’t require the build script and won’t conflict 🙂
It’ll still require VS to build but Meson does make management a whole lot simpler. Instead of having build recipes for each compiler, needing to modify all of them whenever we change something project related,…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months ago
Okay, all of the source files have been added to the build script. Next, I need to add in the commands for the Windows resource compiler (will toss it in a system conditional at some point; may do that later after I get the basic script working). Then I need to add in the rest of the files to the bundle command to copy over all of the files…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 1 week ago
Working on the build script now. Slow going as I need to add all of the source files to the list. Once I’ve gotten the basics down, I’ll want some testing done in VS to see if things work before merging it into master and letting the CI do its thing since it’s hard to test things right now on Linux. It’ll be easier for me to test things once…[Read more]
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Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 8 months, 1 week ago
Corman’s films are always fun! Need to watch Little Shop of Horrors again (in black and white, of course!). It’s been too long since I’ve seen it.
Haven’t really turned the TV on in a couple of weeks, just been reading a lot. Not sure what’ll be on next but I’ve been itching for Space Mutiny. It’s always a fun one!
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 1 week ago
That’s due to the generated code that translates from the resource files to the code itself. Essentially, the GUI is set up in the resource files and then mapped to each class via the compiler at build time. It’s on the list to be taken care of at some point as it makes it hard to work with.
COpenPluginDlgis making a new window that’s…[Read more] - Load More
