Spastic Hamburger

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    EditViewObj.cpp and EditViewSort.cpp are empty files and can probably be removed.

  • As I recall, Judge Judy is the highest paid television personality thanks to her daytime shows. Still in syndication here, too. Due to her popularity, we now have about ten or so similar shows running during the day, in addition to the couple of soap operas that are still in our area (I think we only have the Young and the Restless here).

    Saw Plan…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    In other areas of the code, we have lines like these:
    BEGIN_MESSAGE_MAP(CColorStatic, CStatic)
    //{{AFX_MSG_MAP(CColorStatic)
    ON_WM_PAINT()
    //}}AFX_MSG_MAP
    END_MESSAGE_MAP()

    I’m assuming these are generated by VS but I’ve never seen that sort of thing before. If generated, it should probably be implemented in the actual code instead.

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    Yeah, that’s pretty normal. When there’s an error, oftentimes the compilers complain about surrounding lines as well even though there isn’t an error in them. Pretty annoying as it can sometimes be hard to fix a lot of issues all at once but I think it has something to do with how the parsers are designed.

    Getting close to being finished with the…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    Ah, okay. So far, MWEdit appears to be ANSI so we’ll definitely want to do some testing with Unicode once we get a build together to see what support is like. ๐Ÿ™‚

    Haven’t gotten to the UI yet but I think it can only load one file at a time for editing.

    Looks like it uses the registry for all of its settings. We may want to plan on adjusting it to…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    Are the wide characters versions still necessary? There’s been a lot of Unicode support added to Windows since then

    Could be useful to add one to open a file from the command line. Mod managers could then easily let you choose to edit a file, for instance. Pretty easy to implement, would just need to brush up on the specific format. Can…[Read more]

  • Looks like the former is in the public domain so will add it to the list! Still need to see the Peter Sellers one. It used to come on BBCA all the time back when I used to get that station but never got around to watching it. Really need to fix that.

    Yeah, I couldn’t really get into Arrow. Supergirl and Legends of Tomorrow were much better in my…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    In order to get the program to build using other compilers (assuming VS works), it’ll be necessary to add WinMain() as it currently doesn’t exist with a call to Run() from the main window (that class is already set up properly so it may be easy) and it’ll also be necessary to sort out the image library. The image library is set up to use an…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 1 year, 2 months ago

    No idea what the name means but the story is about a bunch of machines who go on strike to look for aliens. ๐Ÿ˜› It’s a pretty fun read!

    Yeah, that’s much better. It seems that some days are better than others. When I posted about it the other day, half the articles were clickbait. Today, though, they’re not. I may need to start trying to tweak…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    We’re probably going to want to generate a class diagram to help sort through things. I’ll see what options are available when I get the opportunity

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    Sorry, my dog’s been sick this week so it’s been a bit hard to get much done when I’ve had to get her out every hour or so. She seems to be doing better now, though

    Yep, operator overloading is definitely doable. Generally, it’s recommended to use the feature sparingly to help keep things from getting too confusing. BOSS, for example, uses…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 1 year, 2 months ago

    Ugh, even the science category on Google News is overrun by click bait. The algorithms have gotten totally useless ๐Ÿ™

    Going to need to see if the main sites I get my science news from still have RSS/Atom feeds. Then I’ll need to find a web reader since it looks like Feedly has mostly moved away from them….

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 2 months ago

    Yep, we also have the old joke, “Two plus two equals five for large values of two.”

    cppreference has a section on it here under “Floatingโ€“integral conversions”. Interestingly, the code mixes the double and floating point types in some places. The only difference between the two types as far as C++ is concerned is memory related so we may be a…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 3 months ago

    There are some casts that can be removed. As an example:
    if (pEffectData->HasDuration() && pEffectData->HasMagnitude()) {
    Cost = (float)(BaseCost / 10.0 + BaseCost * Duration * Magnitude / 5.0);
    } else if (pEffectData->HasDuration()) {
    Cost = (float)(BaseCost / 10.0 + BaseCost * Duration / 5.0);
    } else if (pEffectData->HasMagnitude()) {
    Cost =…
    [Read more]

  • Spastic Hamburger replied to the topic Veg in the forum Discussion 1 year, 3 months ago

    Armadillos are the biggest issue around here as they like to tear everything up. We also have a few feral pigs in the swamp but, fortunately, I’ve never seen them in the neighborhood.

    I’d like to get some blackberries going to replace the ones that the city cleared out from the public lands a few years back but I’m not sure I have the right kind…[Read more]

  • It was a lot of fun! Not sure how to follow it up. Maybe watching A Boy and His Dog again? ๐Ÿ˜›

    Finally got around to Galaxy of Terror. Mostly jump scares but did have some good scenes of the alien planet.

    And the Crab Monsters were a blast!

    Deus wasn’t bad. Took a bit to get going before it really gets interesting but once it does, it’s pretty…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 3 months ago

    There’s another typo in a file name: ESMSubBase.h should be EsmSubBase.h to match the convention used with the other files. Will add it to the list to adjust later just in case the includes also need to be fixed. Not an issue on Windows as the file system isn’t case system but still good practice to line everything up. That and we hope to get it…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year, 3 months ago

    Took a quick look at .gitignore and it may need some additions, such as *.o to ignore object files. Will get it taken care of at some point ๐Ÿ™‚

  • mlox is actually for load order management. It’s similar to BOSS but uses a completely different syntax and its code is much simpler. ๐Ÿ™‚ I think it stands for Morrowind Load Order Executable. When I was poking about recently, it looked like maintenance was handed over to rfuzzo. They’ve been working on Rust versions of various tools such as one…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 1 year, 3 months ago

    Codgerspace is a pretty fun read. It involves a collection of short stories to tell a larger story so there’s not a whole lot of depth to it but still a good one ๐Ÿ™‚

  • Load More