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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
We have a downloadable build! If it runs, I can go ahead and get it added to the Releases page manually as you need to be logged in to GitHub to download build artifacts. Even with the limitation, it’s huge progress!
I also found the list of actions that GitHub supports: https://github.com/actions
Looks like my dream of automated releases is…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Great, thanks. Will get the BOM removed soon. No special characters are in here, just ASCII. There were a couple weird characters that slipped in functions.dat instead of what should have been an apostrophe but I’ve already fixed that 🙂 It was probably due to some old artifact years ago that was never caught. There’s a chance it may have fixed a…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
So I got bored and started looking at build automation. Got the basic action script committed and it builds successfully but I’m not sure how to get the build file out of there. GitHub’s help isn’t exactly…helpful in that regard. It says there should be an “Artifact” section here but one doesn’t exist. There’s another help file that says it…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Looks like
project/ColorStatic.cpphad some special characters I didn’t see. I’ll fix that soon -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Yeah, that’s my thinking too. We’ll probably want to test things to see what happens with the current state first. Ultimately, the plan is to replace the registry settings with an INI file but that’s a bit further down the list.
Got a big surprise: the whitespace reformatting is done! And pushed up! For a general idea of how large the current…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Yeah, comments may help. I’ll definitely want a good review once I get the whitespace pushed up in a few days. 🙂
Astyle took care of the mixture of tabs and spaces for indentation a few months ago but I always turn on whitespace viewing in my editor to make sure nothing creeps in. I like to use tabs for indentation as everyone has different…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
On a similar note, the descriptions for the resistance functions just say things along the lines of, “Get resistance”. They should probably include the stat that they are resisting in the description for completeness
Side note: this is going to be a huge commit when I’m done with the whitespace in this directory. 😛
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Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 10 months, 1 week ago
Saw Moon the other day and it was pretty well done. The limited amount of characters helped a lot as it kept the film was losing focus.
Not sure if it’s the same cut that I saw but it looks to be the same film 🙂
Yeah, that is an odd coincidence. Usually, they take stage names to keep their names from getting confused like that.
Saw…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Yeah, we’ll definitely want to expand on the function descriptions to explain why something is broken.
Elsewhere, a compiled help file is referenced but there doesn’t seem to exist any file that sets one up in the repository so more digging is probably needed. It may be using the one in the original CS, which would be strange as MWEdit is a…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Got another one to be added to the issues list:
Function = CellUpdate
Options = 0x2000
Opcode = 0x1013
Return = 0x2, "None"
Desc = "Broken. Updates the current objects cell position."
EndIt’s possible this is related to issue 4
This file is a long one and needs to have its extra newlines removed. Lot of pressing the
DELkey 😛 -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 2 weeks ago
In an ideal world, I’d like for it to use
std::stringfor string types andchar *(or whatever the current standard way of doing it is) for raw data blocks. IfCStringimplements more thanstd::stringthen we may be able to simply create a subclass and go from there. Will add it to the list!Still reformatting. Been on the script functions file…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 2 weeks ago
project/EsmScriptFuncs.cppdefines short versions of the macros for the script functions and you can’t tell what the names mean at a glance. For an example, it defines0asVNandESMSCR_FUNC_BYTEasVB. These should probably be changed to use the long form -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 2 weeks ago
I’ve spotted some stray symbols here and there so there may be some syntax errors that need to be resolved when we run things through a compiler. We’ll find out!
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Spastic Hamburger replied to the topic Random in the forum Discussion 10 months, 2 weeks ago
No idea why they chose that name! It’s definitely not water proof or large enough to take into the waves 😛
For me, I tend to use the aloe infused Irish Spring bar soap. Always has my skin feeling just right and I do like the subtle fragrance. 🙂
Robin sold the Nexus the other day. From the sounds of his post, he simply got burned out after…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 2 weeks ago
The script compiler has some form of support of an old version of MWSE. It’s not enabled by default and must be turned on at compile time. It may be worth having the MWSE devs take a look at those bits of code and seeing what kind of state it’s in.
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Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 10 months, 3 weeks ago
Decided on Attack of the Giant Leeches. Lot of fun but I fell asleep for a good portion due to exhaustion the last few weeks and not having gotten my regular naps in so I’ll need to give it another whirl soon. The costumes were suitably absurd with the requisite over-acting typical of Corman films. Great B-movie!
After the Yesterday Machine, may…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 3 weeks ago
project/EsmRecDialog.cppandproject/EsmRecDialog.hmay be broken. It overridesGetControlData()but makes it an empty function so we’ll want to test that window to make sure everything works okay before I remove the empty override. From what I can, that class deals with adding a new record so that’s where we’ll want to look. -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 3 weeks ago
Buffer.Format(_T("%d"), (int)(byte)pLongData->Strength);
Those lines can probably remove the byte cast as they just cast it to int before the variables are used anyways. -
Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 10 months, 3 weeks ago
Yep, Tubi is a fun place!
Yep, seen Chopping Mall. It was pretty fun but I’m mostly out of killer robot films now 😛
Haven’t been watching too much lately, been doing a lot of reading, but I did catch Beneath the Planet of the Apes last week. Definitely not as good as the first film but was still pretty fun.
Going to add The Yesterday Machine…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 3 weeks ago
There are a variety of cases where
OnUpdateItem(esmrecinfo_t *pRecInfois an empty function, simply returning 0. Not sure how necessary it is for all uses but I suspect that it can either be removed or moved to the base classes, being overridden as needed. - Load More
